PokemonShape

@GeneratedBy(type = PokemonShape::class)
fun PokemonShape(resolveImmediately: Boolean = false, block: PokemonShapeDraft.() -> Unit): PokemonShape
@GeneratedBy(type = PokemonShape::class)
fun PokemonShape(base: PokemonShape?, resolveImmediately: Boolean = false, block: PokemonShapeDraft.() -> Unit): PokemonShape