PokemonAbilityId
fun PokemonAbilityId(resolveImmediately: Boolean = false, block: PokemonAbilityIdDraft.() -> Unit): PokemonAbilityId
fun PokemonAbilityId(base: PokemonAbilityId?, resolveImmediately: Boolean = false, block: PokemonAbilityIdDraft.() -> Unit): PokemonAbilityId