EvolutionTrigger
fun EvolutionTrigger(resolveImmediately: Boolean = false, block: EvolutionTriggerDraft.() -> Unit): EvolutionTrigger
fun EvolutionTrigger(base: EvolutionTrigger?, resolveImmediately: Boolean = false, block: EvolutionTriggerDraft.() -> Unit): EvolutionTrigger