OwnedCreatureRepository
Functions
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abstract fun findAll(fetcher: Fetcher<OwnedCreature>?, block: SortDsl<OwnedCreature>.() -> Unit): List<OwnedCreature>
abstract fun findAll(pageIndex: Int, pageSize: Int, fetcher: Fetcher<OwnedCreature>?, block: SortDsl<OwnedCreature>.() -> Unit?): Page<OwnedCreature>
abstract fun findAll(pageIndex: Int, pageSize: Int, fetcher: Fetcher<OwnedCreature>?, sort: Sort): Page<OwnedCreature>
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@AliasFor(value = "findAllById")
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abstract fun findMapByIds(ids: Iterable<Long>, fetcher: Fetcher<OwnedCreature>?): Map<Long, OwnedCreature>
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open fun insert(entity: OwnedCreature, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): OwnedCreature
open fun insert(input: Input<OwnedCreature>, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): OwnedCreature
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open fun insertIfAbsent(entity: OwnedCreature, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): OwnedCreature
open fun insertIfAbsent(input: Input<OwnedCreature>, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): OwnedCreature
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open fun merge(input: Input<OwnedCreature>, block: KSaveCommandPartialDsl.() -> Unit?): OwnedCreature
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open fun <V : View<OwnedCreature>> save(entity: OwnedCreature, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): V
open fun save(entity: OwnedCreature, fetcher: Fetcher<OwnedCreature>, block: KSaveCommandDsl.() -> Unit?): OwnedCreature
open fun <V : View<OwnedCreature>> save(input: Input<OwnedCreature>, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): V
open fun save(input: Input<OwnedCreature>, fetcher: Fetcher<OwnedCreature>, block: KSaveCommandDsl.() -> Unit?): OwnedCreature
open fun save(entity: OwnedCreature, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): OwnedCreature
open fun save(input: Input<OwnedCreature>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): OwnedCreature
open fun <V : View<OwnedCreature>> save(entity: OwnedCreature, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): V
open fun save(entity: OwnedCreature, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<OwnedCreature>, block: KSaveCommandPartialDsl.() -> Unit?): OwnedCreature
open fun <V : View<OwnedCreature>> save(input: Input<OwnedCreature>, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): V
open fun save(input: Input<OwnedCreature>, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<OwnedCreature>, block: KSaveCommandPartialDsl.() -> Unit?): OwnedCreature
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open fun saveCommand(entity: OwnedCreature, block: KSaveCommandDsl.() -> Unit?): KSimpleEntitySaveCommand<OwnedCreature>
open fun saveCommand(input: Input<OwnedCreature>, block: KSaveCommandDsl.() -> Unit?): KSimpleEntitySaveCommand<OwnedCreature>
open fun saveCommand(entity: OwnedCreature, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KSimpleEntitySaveCommand<OwnedCreature>
open fun saveCommand(input: Input<OwnedCreature>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KSimpleEntitySaveCommand<OwnedCreature>
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open fun saveEntities(entities: Iterable<OwnedCreature>, block: KSaveCommandDsl.() -> Unit?): List<OwnedCreature>
open fun <V : View<OwnedCreature>> saveEntities(entities: Iterable<OwnedCreature>, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): List<V>
open fun saveEntities(entities: Iterable<OwnedCreature>, fetcher: Fetcher<OwnedCreature>, block: KSaveCommandDsl.() -> Unit?): List<OwnedCreature>
open fun saveEntities(entities: Iterable<OwnedCreature>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): List<OwnedCreature>
open fun <V : View<OwnedCreature>> saveEntities(entities: Iterable<OwnedCreature>, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): List<V>
open fun saveEntities(entities: Iterable<OwnedCreature>, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<OwnedCreature>, block: KSaveCommandPartialDsl.() -> Unit?): List<OwnedCreature>
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open fun saveEntitiesCommand(entities: Iterable<OwnedCreature>, block: KSaveCommandDsl.() -> Unit?): KBatchEntitySaveCommand<OwnedCreature>
open fun saveEntitiesCommand(entities: Iterable<OwnedCreature>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KBatchEntitySaveCommand<OwnedCreature>
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open fun saveInputs(inputs: Iterable<Input<OwnedCreature>>, block: KSaveCommandDsl.() -> Unit?): List<OwnedCreature>
open fun <V : View<OwnedCreature>> saveInputs(inputs: Iterable<Input<OwnedCreature>>, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): List<V>
open fun saveInputs(inputs: Iterable<Input<OwnedCreature>>, fetcher: Fetcher<OwnedCreature>, block: KSaveCommandDsl.() -> Unit?): List<OwnedCreature>
open fun saveInputs(inputs: Iterable<Input<OwnedCreature>>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): List<OwnedCreature>
open fun <V : View<OwnedCreature>> saveInputs(inputs: Iterable<Input<OwnedCreature>>, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): List<V>
open fun saveInputs(inputs: Iterable<Input<OwnedCreature>>, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<OwnedCreature>, block: KSaveCommandPartialDsl.() -> Unit?): List<OwnedCreature>
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open fun saveInputsCommand(input: Iterable<Input<OwnedCreature>>, block: KSaveCommandDsl.() -> Unit?): KBatchEntitySaveCommand<OwnedCreature>
open fun saveInputsCommand(inputs: Iterable<Input<OwnedCreature>>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KBatchEntitySaveCommand<OwnedCreature>
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open fun update(entity: OwnedCreature, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): OwnedCreature
open fun update(input: Input<OwnedCreature>, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): OwnedCreature
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abstract fun <V : View<OwnedCreature>> viewer(viewType: KClass<V>): KRepository.Viewer<OwnedCreature, Long, V>