| MoveResolutionResult(BattleRuntimeSnapshot, boolean, boolean, boolean, Integer, Integer, int, Integer, int, int, DefaultConstructorMarker) |  | 0% | | n/a | 1 | 1 | 5 | 5 | 1 | 1 |
| MoveResolutionResult(BattleRuntimeSnapshot, boolean, boolean, boolean, Integer, Integer, int, Integer, int) |  | 100% | | n/a | 0 | 1 | 0 | 10 | 0 | 1 |
| getSnapshot() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getCancelled() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getHitSuccessful() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getCriticalHit() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getAccuracy() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getEvasion() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getBasePower() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDamageRoll() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDamage() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |