PokemonShapeRepository

@Repository
interface PokemonShapeRepository : KRepository<PokemonShape, Long>

宝可梦形状仓储接口

定义宝可梦形状数据的查询与持久化操作

Author

lishangbu

Since

2026/2/12

Properties

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abstract val sql: KSqlClient
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abstract val type: ImmutableType

Functions

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abstract fun count(): Long
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open fun delete(entity: PokemonShape)
abstract fun delete(entity: PokemonShape, mode: DeleteMode): Int
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abstract fun deleteAll()
open fun deleteAll(entities: Iterable<PokemonShape>)
abstract fun deleteAll(entities: Iterable<PokemonShape>, mode: DeleteMode): Int
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@AliasFor(value = "deleteByIds")
open fun deleteAllById(ids: Iterable<Long>)
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open fun deleteById(id: Long)
abstract fun deleteById(id: Long, mode: DeleteMode): Int
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@AliasFor(value = "deleteAllById")
open fun deleteByIds(ids: Iterable<Long>)
abstract fun deleteByIds(ids: Iterable<Long>, mode: DeleteMode): Int
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open fun existsById(id: Long): Boolean
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abstract fun findAll(fetcher: Fetcher<PokemonShape>?): List<PokemonShape>
abstract override fun findAll(pageable: Pageable): Page<PokemonShape>
open override fun findAll(sort: Sort): List<PokemonShape>
abstract fun findAll(fetcher: Fetcher<PokemonShape>?, block: SortDsl<PokemonShape>.() -> Unit): List<PokemonShape>
abstract fun findAll(fetcher: Fetcher<PokemonShape>?, sort: Sort): List<PokemonShape>
abstract fun findAll(pageable: Pageable, fetcher: Fetcher<PokemonShape>?): Page<PokemonShape>
abstract fun findAll(pageIndex: Int, pageSize: Int, fetcher: Fetcher<PokemonShape>?, block: SortDsl<PokemonShape>.() -> Unit?): Page<PokemonShape>
abstract fun findAll(pageIndex: Int, pageSize: Int, fetcher: Fetcher<PokemonShape>?, sort: Sort): Page<PokemonShape>
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@AliasFor(value = "findByIds")
open fun findAllById(ids: Iterable<Long>): List<PokemonShape>
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open fun findById(id: Long, fetcher: Fetcher<PokemonShape>): Optional<PokemonShape>
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@AliasFor(value = "findAllById")
abstract fun findByIds(ids: Iterable<Long>, fetcher: Fetcher<PokemonShape>?): List<PokemonShape>
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abstract fun findMapByIds(ids: Iterable<Long>, fetcher: Fetcher<PokemonShape>?): Map<Long, PokemonShape>
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abstract fun findNullable(id: Long, fetcher: Fetcher<PokemonShape>?): PokemonShape?
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open fun insert(entity: PokemonShape, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): PokemonShape
open fun insert(input: Input<PokemonShape>, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): PokemonShape
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open fun insertIfAbsent(entity: PokemonShape, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): PokemonShape
open fun insertIfAbsent(input: Input<PokemonShape>, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): PokemonShape
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open fun merge(entity: PokemonShape, block: KSaveCommandPartialDsl.() -> Unit?): PokemonShape
open fun merge(input: Input<PokemonShape>, block: KSaveCommandPartialDsl.() -> Unit?): PokemonShape
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open fun <S : PokemonShape> save(entity: S): S
open fun save(input: Input<PokemonShape>, block: KSaveCommandDsl.() -> Unit?): PokemonShape
open fun <V : View<PokemonShape>> save(entity: PokemonShape, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): V
open fun save(entity: PokemonShape, fetcher: Fetcher<PokemonShape>, block: KSaveCommandDsl.() -> Unit?): PokemonShape
open fun <V : View<PokemonShape>> save(input: Input<PokemonShape>, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): V
open fun save(input: Input<PokemonShape>, fetcher: Fetcher<PokemonShape>, block: KSaveCommandDsl.() -> Unit?): PokemonShape
open fun save(entity: PokemonShape, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): PokemonShape
open fun save(input: Input<PokemonShape>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): PokemonShape
open fun <V : View<PokemonShape>> save(entity: PokemonShape, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): V
open fun save(entity: PokemonShape, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<PokemonShape>, block: KSaveCommandPartialDsl.() -> Unit?): PokemonShape
open fun <V : View<PokemonShape>> save(input: Input<PokemonShape>, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): V
open fun save(input: Input<PokemonShape>, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<PokemonShape>, block: KSaveCommandPartialDsl.() -> Unit?): PokemonShape
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open fun <S : PokemonShape> saveAll(entity: Iterable<S>): List<S>
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open fun saveCommand(entity: PokemonShape, block: KSaveCommandDsl.() -> Unit?): KSimpleEntitySaveCommand<PokemonShape>
open fun saveCommand(input: Input<PokemonShape>, block: KSaveCommandDsl.() -> Unit?): KSimpleEntitySaveCommand<PokemonShape>
open fun saveCommand(entity: PokemonShape, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KSimpleEntitySaveCommand<PokemonShape>
open fun saveCommand(input: Input<PokemonShape>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KSimpleEntitySaveCommand<PokemonShape>
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open fun saveEntities(entities: Iterable<PokemonShape>, block: KSaveCommandDsl.() -> Unit?): List<PokemonShape>
open fun <V : View<PokemonShape>> saveEntities(entities: Iterable<PokemonShape>, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): List<V>
open fun saveEntities(entities: Iterable<PokemonShape>, fetcher: Fetcher<PokemonShape>, block: KSaveCommandDsl.() -> Unit?): List<PokemonShape>
open fun saveEntities(entities: Iterable<PokemonShape>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): List<PokemonShape>
open fun <V : View<PokemonShape>> saveEntities(entities: Iterable<PokemonShape>, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): List<V>
open fun saveEntities(entities: Iterable<PokemonShape>, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<PokemonShape>, block: KSaveCommandPartialDsl.() -> Unit?): List<PokemonShape>
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open fun saveEntitiesCommand(entities: Iterable<PokemonShape>, block: KSaveCommandDsl.() -> Unit?): KBatchEntitySaveCommand<PokemonShape>
open fun saveEntitiesCommand(entities: Iterable<PokemonShape>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KBatchEntitySaveCommand<PokemonShape>
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open fun saveInputs(inputs: Iterable<Input<PokemonShape>>, block: KSaveCommandDsl.() -> Unit?): List<PokemonShape>
open fun <V : View<PokemonShape>> saveInputs(inputs: Iterable<Input<PokemonShape>>, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): List<V>
open fun saveInputs(inputs: Iterable<Input<PokemonShape>>, fetcher: Fetcher<PokemonShape>, block: KSaveCommandDsl.() -> Unit?): List<PokemonShape>
open fun saveInputs(inputs: Iterable<Input<PokemonShape>>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): List<PokemonShape>
open fun <V : View<PokemonShape>> saveInputs(inputs: Iterable<Input<PokemonShape>>, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): List<V>
open fun saveInputs(inputs: Iterable<Input<PokemonShape>>, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<PokemonShape>, block: KSaveCommandPartialDsl.() -> Unit?): List<PokemonShape>
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open fun saveInputsCommand(input: Iterable<Input<PokemonShape>>, block: KSaveCommandDsl.() -> Unit?): KBatchEntitySaveCommand<PokemonShape>
open fun saveInputsCommand(inputs: Iterable<Input<PokemonShape>>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KBatchEntitySaveCommand<PokemonShape>
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open fun update(entity: PokemonShape, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): PokemonShape
open fun update(input: Input<PokemonShape>, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): PokemonShape
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abstract fun <V : View<PokemonShape>> viewer(viewType: KClass<V>): KRepository.Viewer<PokemonShape, Long, V>