NatureRepository
性格仓储接口
定义性格数据的查询与持久化操作
Author
lishangbu
Since
2026/2/12
Functions
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open fun insertIfAbsent(entity: Nature, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): Nature
open fun insertIfAbsent(input: Input<Nature>, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): Nature
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open fun <V : View<Nature>> save(entity: Nature, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): V
open fun <V : View<Nature>> save(input: Input<Nature>, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): V
open fun save(input: Input<Nature>, fetcher: Fetcher<Nature>, block: KSaveCommandDsl.() -> Unit?): Nature
open fun save(entity: Nature, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): Nature
open fun save(input: Input<Nature>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): Nature
open fun <V : View<Nature>> save(entity: Nature, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): V
open fun save(entity: Nature, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<Nature>, block: KSaveCommandPartialDsl.() -> Unit?): Nature
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open fun saveCommand(entity: Nature, block: KSaveCommandDsl.() -> Unit?): KSimpleEntitySaveCommand<Nature>
open fun saveCommand(input: Input<Nature>, block: KSaveCommandDsl.() -> Unit?): KSimpleEntitySaveCommand<Nature>
open fun saveCommand(entity: Nature, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KSimpleEntitySaveCommand<Nature>
open fun saveCommand(input: Input<Nature>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KSimpleEntitySaveCommand<Nature>
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open fun <V : View<Nature>> saveEntities(entities: Iterable<Nature>, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): List<V>
open fun saveEntities(entities: Iterable<Nature>, fetcher: Fetcher<Nature>, block: KSaveCommandDsl.() -> Unit?): List<Nature>
open fun saveEntities(entities: Iterable<Nature>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): List<Nature>
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open fun saveEntitiesCommand(entities: Iterable<Nature>, block: KSaveCommandDsl.() -> Unit?): KBatchEntitySaveCommand<Nature>
open fun saveEntitiesCommand(entities: Iterable<Nature>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KBatchEntitySaveCommand<Nature>
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open fun saveInputs(inputs: Iterable<Input<Nature>>, block: KSaveCommandDsl.() -> Unit?): List<Nature>
open fun <V : View<Nature>> saveInputs(inputs: Iterable<Input<Nature>>, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): List<V>
open fun saveInputs(inputs: Iterable<Input<Nature>>, fetcher: Fetcher<Nature>, block: KSaveCommandDsl.() -> Unit?): List<Nature>
open fun saveInputs(inputs: Iterable<Input<Nature>>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): List<Nature>
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open fun saveInputsCommand(input: Iterable<Input<Nature>>, block: KSaveCommandDsl.() -> Unit?): KBatchEntitySaveCommand<Nature>
open fun saveInputsCommand(inputs: Iterable<Input<Nature>>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KBatchEntitySaveCommand<Nature>