ItemFlingEffectRepository
道具投掷效果仓储接口
定义道具投掷效果数据的查询与持久化操作
Author
lishangbu
Since
2025/09/14
Functions
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abstract fun findAll(fetcher: Fetcher<ItemFlingEffect>?, block: SortDsl<ItemFlingEffect>.() -> Unit): List<ItemFlingEffect>
abstract fun findAll(pageIndex: Int, pageSize: Int, fetcher: Fetcher<ItemFlingEffect>?, block: SortDsl<ItemFlingEffect>.() -> Unit?): Page<ItemFlingEffect>
abstract fun findAll(pageIndex: Int, pageSize: Int, fetcher: Fetcher<ItemFlingEffect>?, sort: Sort): Page<ItemFlingEffect>
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@AliasFor(value = "findAllById")
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abstract fun findMapByIds(ids: Iterable<Long>, fetcher: Fetcher<ItemFlingEffect>?): Map<Long, ItemFlingEffect>
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open fun insert(entity: ItemFlingEffect, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): ItemFlingEffect
open fun insert(input: Input<ItemFlingEffect>, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): ItemFlingEffect
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open fun insertIfAbsent(entity: ItemFlingEffect, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): ItemFlingEffect
open fun insertIfAbsent(input: Input<ItemFlingEffect>, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): ItemFlingEffect
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open fun merge(input: Input<ItemFlingEffect>, block: KSaveCommandPartialDsl.() -> Unit?): ItemFlingEffect
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open fun <V : View<ItemFlingEffect>> save(entity: ItemFlingEffect, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): V
open fun save(entity: ItemFlingEffect, fetcher: Fetcher<ItemFlingEffect>, block: KSaveCommandDsl.() -> Unit?): ItemFlingEffect
open fun <V : View<ItemFlingEffect>> save(input: Input<ItemFlingEffect>, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): V
open fun save(input: Input<ItemFlingEffect>, fetcher: Fetcher<ItemFlingEffect>, block: KSaveCommandDsl.() -> Unit?): ItemFlingEffect
open fun save(entity: ItemFlingEffect, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): ItemFlingEffect
open fun save(input: Input<ItemFlingEffect>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): ItemFlingEffect
open fun <V : View<ItemFlingEffect>> save(entity: ItemFlingEffect, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): V
open fun save(entity: ItemFlingEffect, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<ItemFlingEffect>, block: KSaveCommandPartialDsl.() -> Unit?): ItemFlingEffect
open fun <V : View<ItemFlingEffect>> save(input: Input<ItemFlingEffect>, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): V
open fun save(input: Input<ItemFlingEffect>, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<ItemFlingEffect>, block: KSaveCommandPartialDsl.() -> Unit?): ItemFlingEffect
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open fun saveCommand(entity: ItemFlingEffect, block: KSaveCommandDsl.() -> Unit?): KSimpleEntitySaveCommand<ItemFlingEffect>
open fun saveCommand(input: Input<ItemFlingEffect>, block: KSaveCommandDsl.() -> Unit?): KSimpleEntitySaveCommand<ItemFlingEffect>
open fun saveCommand(entity: ItemFlingEffect, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KSimpleEntitySaveCommand<ItemFlingEffect>
open fun saveCommand(input: Input<ItemFlingEffect>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KSimpleEntitySaveCommand<ItemFlingEffect>
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open fun saveEntities(entities: Iterable<ItemFlingEffect>, block: KSaveCommandDsl.() -> Unit?): List<ItemFlingEffect>
open fun <V : View<ItemFlingEffect>> saveEntities(entities: Iterable<ItemFlingEffect>, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): List<V>
open fun saveEntities(entities: Iterable<ItemFlingEffect>, fetcher: Fetcher<ItemFlingEffect>, block: KSaveCommandDsl.() -> Unit?): List<ItemFlingEffect>
open fun saveEntities(entities: Iterable<ItemFlingEffect>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): List<ItemFlingEffect>
open fun <V : View<ItemFlingEffect>> saveEntities(entities: Iterable<ItemFlingEffect>, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): List<V>
open fun saveEntities(entities: Iterable<ItemFlingEffect>, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<ItemFlingEffect>, block: KSaveCommandPartialDsl.() -> Unit?): List<ItemFlingEffect>
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open fun saveEntitiesCommand(entities: Iterable<ItemFlingEffect>, block: KSaveCommandDsl.() -> Unit?): KBatchEntitySaveCommand<ItemFlingEffect>
open fun saveEntitiesCommand(entities: Iterable<ItemFlingEffect>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KBatchEntitySaveCommand<ItemFlingEffect>
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open fun saveInputs(inputs: Iterable<Input<ItemFlingEffect>>, block: KSaveCommandDsl.() -> Unit?): List<ItemFlingEffect>
open fun <V : View<ItemFlingEffect>> saveInputs(inputs: Iterable<Input<ItemFlingEffect>>, viewType: KClass<V>, block: KSaveCommandDsl.() -> Unit?): List<V>
open fun saveInputs(inputs: Iterable<Input<ItemFlingEffect>>, fetcher: Fetcher<ItemFlingEffect>, block: KSaveCommandDsl.() -> Unit?): List<ItemFlingEffect>
open fun saveInputs(inputs: Iterable<Input<ItemFlingEffect>>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): List<ItemFlingEffect>
open fun <V : View<ItemFlingEffect>> saveInputs(inputs: Iterable<Input<ItemFlingEffect>>, mode: SaveMode, associatedMode: AssociatedSaveMode, viewType: KClass<V>, block: KSaveCommandPartialDsl.() -> Unit?): List<V>
open fun saveInputs(inputs: Iterable<Input<ItemFlingEffect>>, mode: SaveMode, associatedMode: AssociatedSaveMode, fetcher: Fetcher<ItemFlingEffect>, block: KSaveCommandPartialDsl.() -> Unit?): List<ItemFlingEffect>
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open fun saveInputsCommand(input: Iterable<Input<ItemFlingEffect>>, block: KSaveCommandDsl.() -> Unit?): KBatchEntitySaveCommand<ItemFlingEffect>
open fun saveInputsCommand(inputs: Iterable<Input<ItemFlingEffect>>, mode: SaveMode, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): KBatchEntitySaveCommand<ItemFlingEffect>
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open fun update(entity: ItemFlingEffect, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): ItemFlingEffect
open fun update(input: Input<ItemFlingEffect>, associatedMode: AssociatedSaveMode, block: KSaveCommandPartialDsl.() -> Unit?): ItemFlingEffect
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abstract fun <V : View<ItemFlingEffect>> viewer(viewType: KClass<V>): KRepository.Viewer<ItemFlingEffect, Long, V>