| Element | Missed Instructions | Cov. | Missed Branches | Cov. | Missed | Cxty | Missed | Lines | Missed | Methods |
| Total | 138 of 144 | 4% | 14 of 14 | 0% | 13 | 14 | 24 | 27 | 6 | 7 |
| consume(long, long, int) | 0% | 0% | 3 | 3 | 6 | 6 | 1 | 1 | ||
| requireInventoryItem(long, long) | 0% | 0% | 4 | 4 | 7 | 7 | 1 | 1 | ||
| ensureAvailable(long, long, int) | 0% | 0% | 3 | 3 | 4 | 4 | 1 | 1 | ||
| consume$lambda$1(PlayerInventoryItem, int, PlayerInventoryItemDraft) | 0% | n/a | 1 | 1 | 3 | 3 | 1 | 1 | ||
| ensureAvailable$default(DefaultPlayerInventoryService, long, long, int, int, Object) | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | ||
| consume$default(DefaultPlayerInventoryService, long, long, int, int, Object) | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | ||
| DefaultPlayerInventoryService(PlayerInventoryItemRepository) | 100% | n/a | 0 | 1 | 0 | 3 | 0 | 1 |