| BattleUnitAssemblyRequest(String, UnitMetadataState, String, String, List, Integer, AttachedEffectState, Map, Map, Map, UnitDebugState, boolean, int, DefaultConstructorMarker) |  | 100% | | n/a | 0 | 1 | 0 | 12 | 0 | 1 |
| BattleUnitAssemblyRequest(String, UnitMetadataState, String, String, List, Integer, AttachedEffectState, Map, Map, Map, UnitDebugState, boolean) |  | 100% | | n/a | 0 | 1 | 0 | 13 | 0 | 1 |
| getUnitId() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getMetadata() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getAbilityInternalName() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getItemId() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getMoves() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getCurrentHp() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getStatusState() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getVolatileStates() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getConditionStates() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getBoosts() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDebugState() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getForceSwitchRequested() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |