| createItemAction(String, String, String, int, int, Map) |  | 0% | | n/a | 1 | 1 | 8 | 8 | 1 | 1 |
| createCaptureAction(String, String, String, String, int, int) |  | 0% | | n/a | 1 | 1 | 8 | 8 | 1 | 1 |
| createSwitchAction(String, String, String, int, int) |  | 0% | | n/a | 1 | 1 | 7 | 7 | 1 | 1 |
| createRunAction(String, int, int) |  | 0% | | n/a | 1 | 1 | 5 | 5 | 1 | 1 |
| createWaitAction(String, int, int) |  | 0% | | n/a | 1 | 1 | 5 | 5 | 1 | 1 |
| DefaultBattleSessionCommandFactory() |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| createMoveChoice(String, String, String, int, int, Integer, Integer, int, int, Map) |  | 100% | | n/a | 0 | 1 | 0 | 12 | 0 | 1 |
| createMoveAction(String, String, String, int, int, Integer, Integer, int, int, Map) |  | 100% | | n/a | 0 | 1 | 0 | 12 | 0 | 1 |
| createItemChoice(String, String, String, int, int, Map) |  | 100% | | n/a | 0 | 1 | 0 | 8 | 0 | 1 |
| createCaptureChoice(String, String, String, String, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 8 | 0 | 1 |
| createSwitchChoice(String, String, String, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| createRunChoice(String, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| createWaitChoice(String, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| createAction(BattleSessionChoice) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |