package io.github.lishangbu.avalon.game.battle.engine.core.session /** * BattleSession 中的等待行动。 */ data class BattleSessionWaitAction( val unitId: String, override val kind: BattleSessionActionKind = BattleSessionActionKind.WAIT, override val priority: Int = 0, override val speed: Int = 0, ) : BattleSessionSubmittingAction { /** * 提交当前 action 的单位标识。 */ override val submittingUnitId: String get() = unitId }