| processSwitchOut$default(BattleSessionHookLifecycleProcessor, String, BattleRuntimeSnapshot, int, Object) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| processSwitchIn$default(BattleSessionHookLifecycleProcessor, String, BattleRuntimeSnapshot, int, Object) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| processBeforeTurn$default(BattleSessionHookLifecycleProcessor, BattleRuntimeSnapshot, int, Object) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| processFaintHooks$default(BattleSessionHookLifecycleProcessor, BattleRuntimeSnapshot, int, Object) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| processFaintHooks(BattleRuntimeSnapshot) |   | 86% |   | 66% | 2 | 4 | 1 | 9 | 0 | 1 |
| BattleSessionHookLifecycleProcessor(BattleSession, BattleFlowPhaseProcessor) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| activeUnitIds(BattleRuntimeSnapshot) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| processBeforeTurn(BattleRuntimeSnapshot) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| processSwitchOut(String, BattleRuntimeSnapshot) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| processSwitchIn(String, BattleRuntimeSnapshot) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |