BattleSessionCaptureAction.kt
package io.github.lishangbu.avalon.game.battle.engine.core.session
/**
* BattleSession 中的捕捉行动。
*/
data class BattleSessionCaptureAction(
val playerId: String,
val ballItemId: String,
val sourceUnitId: String,
val targetId: String,
override val kind: BattleSessionActionKind = BattleSessionActionKind.CAPTURE,
override val priority: Int = 0,
override val speed: Int = 0,
) : BattleSessionTargetedAction {
/**
* 提交当前 action 的单位标识。
*/
override val submittingUnitId: String
get() = sourceUnitId
/**
* 当前 action 的目标单位标识。
*/
override val targetUnitId: String
get() = targetId
}