WeatherIsConditionInterpreter.kt
package io.github.lishangbu.avalon.game.battle.engine.core.runtime.condition
import io.github.lishangbu.avalon.game.battle.engine.core.dsl.ConditionNode
import io.github.lishangbu.avalon.game.battle.engine.core.dsl.condition.WeatherIsConditionNode
import io.github.lishangbu.avalon.game.battle.engine.core.event.EventContext
import io.github.lishangbu.avalon.game.battle.engine.core.runtime.ConditionInterpreter
import io.github.lishangbu.avalon.game.battle.engine.core.type.ConditionTypeId
import io.github.lishangbu.avalon.game.battle.engine.core.type.StandardConditionTypeIds
/**
* `weather_is` 条件解释器。
*/
class WeatherIsConditionInterpreter : ConditionInterpreter {
override val type: ConditionTypeId = StandardConditionTypeIds.WEATHER_IS
override fun evaluate(
condition: ConditionNode,
context: EventContext,
): Boolean {
require(condition is WeatherIsConditionNode) { "Condition must be WeatherIsConditionNode." }
return context.field?.weatherState?.effectId == condition.value
}
}