RemoveConditionActionExecutor.kt

package io.github.lishangbu.avalon.game.battle.engine.core.runtime.action

import io.github.lishangbu.avalon.game.battle.engine.core.dsl.ActionNode
import io.github.lishangbu.avalon.game.battle.engine.core.dsl.action.RemoveConditionActionNode
import io.github.lishangbu.avalon.game.battle.engine.core.event.EventContext
import io.github.lishangbu.avalon.game.battle.engine.core.mutation.RemoveConditionMutation
import io.github.lishangbu.avalon.game.battle.engine.core.mutation.RemoveFieldConditionMutation
import io.github.lishangbu.avalon.game.battle.engine.core.mutation.RemoveSideConditionMutation
import io.github.lishangbu.avalon.game.battle.engine.core.runtime.ActionExecutor
import io.github.lishangbu.avalon.game.battle.engine.core.runtime.ActionResult
import io.github.lishangbu.avalon.game.battle.engine.core.type.ActionTypeId
import io.github.lishangbu.avalon.game.battle.engine.core.type.StandardActionTypeIds
import io.github.lishangbu.avalon.game.battle.engine.core.type.StandardTargetSelectorIds

/**
 * `remove_condition` 动作执行器。
 */
class RemoveConditionActionExecutor : ActionExecutor {
    override val type: ActionTypeId = StandardActionTypeIds.REMOVE_CONDITION

    override fun execute(
        action: ActionNode,
        context: EventContext,
    ): ActionResult {
        require(action is RemoveConditionActionNode) { "Action must be RemoveConditionActionNode." }
        return ActionResult(
            mutations =
                listOf(
                    when (action.target) {
                        StandardTargetSelectorIds.SIDE,
                        StandardTargetSelectorIds.FOE_SIDE,
                        -> RemoveSideConditionMutation(action.target, action.value)

                        StandardTargetSelectorIds.FIELD -> RemoveFieldConditionMutation(action.value)

                        else -> RemoveConditionMutation(action.target, action.value)
                    },
                ),
        )
    }
}