TargetRelationConditionNode.kt
package io.github.lishangbu.avalon.game.battle.engine.core.dsl.condition
import io.github.lishangbu.avalon.game.battle.engine.core.dsl.ConditionNode
import io.github.lishangbu.avalon.game.battle.engine.core.type.ConditionTypeId
import io.github.lishangbu.avalon.game.battle.engine.core.type.StandardConditionTypeIds
/**
* 目标关系判断条件。
*
* @property value 关系值,例如 foe、ally。
*/
data class TargetRelationConditionNode(
val value: String,
) : ConditionNode {
override val type: ConditionTypeId = StandardConditionTypeIds.TARGET_RELATION
}