HasTypeConditionNode.kt
package io.github.lishangbu.avalon.game.battle.engine.core.dsl.condition
import io.github.lishangbu.avalon.game.battle.engine.core.dsl.ConditionNode
import io.github.lishangbu.avalon.game.battle.engine.core.type.ActorId
import io.github.lishangbu.avalon.game.battle.engine.core.type.ConditionTypeId
import io.github.lishangbu.avalon.game.battle.engine.core.type.StandardConditionTypeIds
/**
* 属性包含判断条件。
*
* @property actor 被检查的对象。
* @property value 目标属性标识。
*/
data class HasTypeConditionNode(
val actor: ActorId,
val value: String,
) : ConditionNode {
override val type: ConditionTypeId = StandardConditionTypeIds.HAS_TYPE
}