ChanceConditionNode.kt
package io.github.lishangbu.avalon.game.battle.engine.core.dsl.condition
import io.github.lishangbu.avalon.game.battle.engine.core.dsl.ConditionNode
import io.github.lishangbu.avalon.game.battle.engine.core.type.ConditionTypeId
import io.github.lishangbu.avalon.game.battle.engine.core.type.StandardConditionTypeIds
/**
* 概率条件。
*
* @property value 概率值,通常使用百分比整数表达。
*/
data class ChanceConditionNode(
val value: Int,
) : ConditionNode {
override val type: ConditionTypeId = StandardConditionTypeIds.CHANCE
}