RemoveConditionActionNode.kt
package io.github.lishangbu.avalon.game.battle.engine.core.dsl.action
import io.github.lishangbu.avalon.game.battle.engine.core.dsl.ActionNode
import io.github.lishangbu.avalon.game.battle.engine.core.type.ActionTypeId
import io.github.lishangbu.avalon.game.battle.engine.core.type.StandardActionTypeIds
import io.github.lishangbu.avalon.game.battle.engine.core.type.TargetSelectorId
/**
* 移除 condition / effect 的动作。
*
* @property target 目标选择器。
* @property value condition 或 effect 标识。
*/
data class RemoveConditionActionNode(
val target: TargetSelectorId,
val value: String,
) : ActionNode {
override val type: ActionTypeId = StandardActionTypeIds.REMOVE_CONDITION
}