ForceSwitchActionNode.kt
package io.github.lishangbu.avalon.game.battle.engine.core.dsl.action
import io.github.lishangbu.avalon.game.battle.engine.core.dsl.ActionNode
import io.github.lishangbu.avalon.game.battle.engine.core.type.ActionTypeId
import io.github.lishangbu.avalon.game.battle.engine.core.type.StandardActionTypeIds
import io.github.lishangbu.avalon.game.battle.engine.core.type.TargetSelectorId
/**
* 强制替换动作。
*
* @property target 目标选择器。
*/
data class ForceSwitchActionNode(
val target: TargetSelectorId,
) : ActionNode {
override val type: ActionTypeId = StandardActionTypeIds.FORCE_SWITCH
}