package io.github.lishangbu.avalon.game.battle.engine.core.dsl.action import io.github.lishangbu.avalon.game.battle.engine.core.dsl.ActionNode import io.github.lishangbu.avalon.game.battle.engine.core.type.ActionTypeId import io.github.lishangbu.avalon.game.battle.engine.core.type.StandardActionTypeIds /** * 清除地形动作。 */ class ClearTerrainActionNode : ActionNode { override val type: ActionTypeId = StandardActionTypeIds.CLEAR_TERRAIN }