| toActionView(BattleSessionAction) |   | 66% |   | 50% | 16 | 17 | 0 | 13 | 0 | 1 |
| toMoveResolutionView(MoveResolutionResult) |  | 0% | | n/a | 1 | 1 | 10 | 10 | 1 | 1 |
| toCaptureExecutionView(BattleSessionCaptureResult) |  | 0% | | n/a | 1 | 1 | 10 | 10 | 1 | 1 |
| toActionExecutionResultView(BattleSessionActionExecutionResult) |   | 65% |   | 50% | 2 | 3 | 0 | 7 | 0 | 1 |
| toCaptureResultView(CaptureBattleResult) |   | 74% |   | 50% | 1 | 2 | 0 | 11 | 0 | 1 |
| toCapturedCreatureView(CapturedCreatureSummary) |  | 0% | | n/a | 1 | 1 | 7 | 7 | 1 | 1 |
| toSessionView(BattleSessionQuery) |   | 91% | | n/a | 0 | 1 | 0 | 11 | 0 | 1 |
| toReplacementRequestView(BattleSessionReplacementRequest) |  | 0% | | n/a | 1 | 1 | 5 | 5 | 1 | 1 |
| toUnitView(UnitState) |   | 96% | | n/a | 0 | 1 | 0 | 20 | 0 | 1 |
| toSettlementView(BattleSettlementResult) |   | 95% |   | 50% | 1 | 2 | 0 | 7 | 0 | 1 |
| toSnapshotView(BattleRuntimeSnapshot) |  | 100% | | n/a | 0 | 1 | 0 | 10 | 0 | 1 |
| toSideView(SideState) |  | 100% | | n/a | 0 | 1 | 0 | 8 | 0 | 1 |
| toTurnResultView(BattleSessionTurnResult) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| toBattleStateView(BattleState) |  | 100% | | n/a | 0 | 1 | 0 | 11 | 0 | 1 |
| toCaptureResourceUsageView(BattleSessionCaptureResourceUsage) |  | 100% | | n/a | 0 | 1 | 0 | 11 | 0 | 1 |
| toChoiceStatusView(BattleSessionChoiceStatus) |  | 100% | | n/a | 0 | 1 | 0 | 9 | 0 | 1 |
| toTargetQueryView(BattleSessionTargetQuery) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| toEventView(BattleSessionEvent) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| toFieldView(FieldState) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| toResourceUsageView(BattleSessionResourceUsage) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| GameBattleViewAssembler() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |