| GameBattleActionView(BattleSessionActionKind, int, int, String, String, String, String, String, String, String, String, int, DefaultConstructorMarker) |  | 0% | | n/a | 1 | 1 | 10 | 10 | 1 | 1 |
| getKind() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getPriority() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getSpeed() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getSubmittingUnitId() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getSideId() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getEffectId() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getTargetUnitId() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getPlayerId() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getBallItemId() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getOutgoingUnitId() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getIncomingUnitId() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| GameBattleActionView(BattleSessionActionKind, int, int, String, String, String, String, String, String, String, String) |  | 100% | | n/a | 0 | 1 | 0 | 12 | 0 | 1 |