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avalon
avalon-game-battle-engine
/
io.github.lishangbu.avalon.game.battle.engine.core.session
/
BattleSessionCaptureResourceUsage
/
BattleSessionCaptureResourceUsage
Battle
Session
Capture
Resource
Usage
constructor
(
playerId
:
String
,
sourceUnitId
:
String
,
ballItemId
:
String
,
targetUnitId
:
String
,
quantity
:
Int
=
1
,
success
:
Boolean
,
shakes
:
Int
,
reason
:
String
,
finalRate
:
Double
)